Hockney and his iPad Art

Topics Year 4/5
This unit is part of Computational Thinking and Creativity Art Challenge

Objectives

Computing

  • Select and use software on a tablet to design and create artistic content.
  • Be responsible, competent, confident and creative users of ICT.
  • Evaluate and apply IT, including new or unfamiliar technologies, analytically to solve problems.

Art

  • Develop an increasing awareness of different kinds of art, craft and design.
  • Learn about David Hockney.

Lesson Planning

Meet David Hockney and explore his iPad art. Are you up for his ‘tablart’ challenge of creating your own digital artwork? Review some painting apps to get you started!

Teaching Outcomes:

  • To explore and review a range of painting apps and compare and rate features.
  • To learn about David Hockney and his artwork, including his iPad™ art.

Children will:

  • Meet David Hockney and explore his iPad™ art.
  • Review a range of painting apps and create a table of comparative features with scores for each.
  • Select a painting app to use to create a piece of art for David Hockney.

Provided Resources

  • David Hockney’s Art Challenge, covering: Tablet exhibition guide; Paint riddles; Hockney’s ‘Tablart’ challenge & Table for app comparison

You Will Need

  • Tablets
  • Apps for drawing