Lighting up sport stadiums

Science Year 6
This unit is part of Year 6 Science The Science of Sport

Objectives

Can you ensure the stadium lights are positioned correctly to avoid distracting shadows? Can you make sure that the flood lights are bright enough and can be switched on and off manually and by timer? Can you make the case for alternative forms of energy to run sports stadiums? The game is afoot!

Science Objectives
i) Associate the brightness of a lamp or the volume of a buzzer with the number and voltage of cells used in the circuit.

ii) Compare and give reasons for variations in how components function, including the brightness of bulbs, the loudness of buzzers and the on/off position of switches.

iii) Use recognised symbols when representing a simple circuit in a diagram.

Working Scientifically

  1. Plan different types of scientific enquiries to answer questions, including recognising and controlling variables where necessary.
  2. Take measurements, using scientific equipment, with increasing accuracy and precision.
  3. Record data and results of increasing complexity using scientific diagrams and labels.
  4. Report and present findings from enquiries, including conclusions, causal relationships and explanations of and degree of trust in results, in oral and written forms.
  5. Identify scientific evidence that has been used to support or refute ideas or arguments.

Other Curriculum Areas
Design and Technology

  • Use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups. Generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams and prototypes. Understand and use electrical systems in their products.

Lesson Planning

Teaching

  • Design and make a circuit with bright bulbs, a switch and a timer.
  • Draw a detailed circuit diagram using the correct symbols.
  • Identify and research alternative sources of energy.
  • Design and make a prototype of a floodlight system for a sports stadium.

Activities

  1. Investigate and suggest effective positioning of stadium floodlights for a night time game.
  2. Design and create circuits to ensure floodlights in a stadium are bright enough.
  3. Research and outline viable alternative energy sources for sports stadiums.

Investigation - fair testing, exploring, pattern seeking
Design and create circuits to ensure floodlights in a stadium are bright enough.

Vocabulary
Circuit, voltage, cell, battery, bulb, switch, timer, bright, dim, light meter